Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

House O - Jun Igarashi Architects

Hello I would like to introduce my recently finished personal project visualization of the House O - Jun Igarashi Architects. I've decided to keep previous assumptions started by Matsubara project House in Matsubara - Ken’ichi Otani Architects. My main goal was again to check entire possibilities a new version of NextLimit Maxwell renderer software. I was trying to achieve realistic mood with simple but interesting for me modern building of the japan architecture. I was playing with light, mood, weather and season. Every details of the whole scenes were created in 3D. I done final touch in 2D like colour corrections, contrast, final colour mood. I worked on that project about three months. All scenes were rendered from one to four PC machines. I know that many effects like steam, fog motion blur falling leaves for example it's simple to make with postproduction but as I said before I wanted to make all of those effects in pure 3d scene. There are a few workflow details below: - most of terrain materials have a displacements ( ground, tarmac, kerbs, pavement ) - every moving objects like flying insects, falling leaves were made as moving objects and rendered with Maxwell object motion blur option. This part of my work was very interesting experience - diffraction, fog, steam and volumatrics were rendered by Maxwell. Only few little glow effects ( expecially on last image ) I made by maxwell too. - DOF - Maxwell - most models taken from Evermotion, Viz People and CGAxis 3D collections Software used: Modo 701, Cinema R15, Maxwell 3.0, Photoshop, Lightroom, Red Giant Looks. Please watch a short film below which shows few scenes from that project . Thank you for viewing! Best regards Neb https://vimeo.com/100344077 http://www.nebula.com.pl/forum/100.jpg http://www.nebula.com.pl/forum/autumnfinala.jpg http://www.nebula.com.pl/forum/autumnmosaica.jpg http://www.nebula.com.pl/forum/autumnpanoaa.jpg http://www.nebula.com.pl/forum/autumnpanoba.jpg http://www.nebula.com.pl/forum/dayfinala.jpg http://www.nebula.com.pl/forum/daymosaica.jpg http://www.nebula.com.pl/forum/daypanoaa.jpg http://www.nebula.com.pl/forum/daypanoba.jpg http://www.nebula.com.pl/forum/daypanoca.jpg http://www.nebula.com.pl/forum/nightfinala.jpg http://www.nebula.com.pl/forum/nightpanoaa.jpg http://www.nebula.com.pl/forum/nightpanoba.jpg

Posted on 10.07.2014

Comment
Views: 2053
Comments: 0
Neb Neb
User awards
Other projects by Neb

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.