How To Make Your CGI Walls More Realistic
Realistic walls with noise modifier.
I chose one shot of dark souls 3 game for my reference and then started modeling the whole scene. After finishing modeling I used ZBrush for adding details .i d love to use Marvelous Designer in this project and I modelled the curtain by this program. I used Substance Painter for material, first model’s uv i were set and then they were transferred to Substance Painter for material. I took a few Render Pas along with main render to be able to do composite in Photoshop. Thanks for your time !
Software: 3DsMax,ZBrush,Substance Painter,Marvelous Designer,VRay,PS
Posted on 29.06.2018
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