Evermotion Challenge 2020 - My own 2020

We invite you to join Evermotion Challenge 2020 - "My own 2020". The Year 2020 is a breaktrough on a global scale. The consequences of events around us will be felt for decades to come. Make an art using 3d techniques (still image or animation) that will be your personal interpretation of this year and its local, national or global consequences. It can be small, personal image or a grand scale epic visualization - you choose.
You have two months for creating this art. And the prizes are nice - we listed them below. Good luck!

Join Evermotion Challenge 2020!

Prizes:

1th Place: approx. 7881 euro

  • Evermotion: €1000 in cash, 5 Evermotion collections of winner's choice
  • Pulldownit : 2 years pro single license (€540)
  • Rebusfarm: 700 Render Points (€700)
  • Fox Renderfarm - render credits (€504)
  • Humano 3d: five collections (€895)
  • Chaos Group: 1 year V-Ray licence (product of choice)
  • Corona Renderer - 1 year license - 3 render nodes, the winner can pick the 3ds Max or Cinema 4D version (€869)
  • iCube R&D Group - MultiScatter, MadCar 3, CityTraffic licence (€760)
  • RD-Textures - the whole product-library with over 260 highend scans (€982)
  • TopoGun single license (€85)

 

2nd Place: approx. 6275 euro

  • Evermotion: €750 in cash, 5 Evermotion collections of winner's choice
  • Pulldownit: 1 year Pulldownit pro single license (€270)
  • Rebusfarm: 500 Render Points (€500)
  • Fox Renderfarm: render credits (€336)
  • Humano 3d: three collections (€537)
  • Chaos Group: 1 year V-Ray licence (product of choice)
  • Corona Renderer - 1 year license - 3 render nodes, the winner can pick the 3ds Max or Cinema 4D version (€869)
  • iCube R&D Group - MadCar 3, MultiScatter licence – (€400)
  • RD-Textures - the whole product-library with over 260 highend scans - (€982)
  • TopoGun single license (€85)

 

3rd Place: approx. 4798 euro

  • Evermotion: €500 in cash, 5 Evermotion collections of winner's choice
  • Pulldownit: 1 year Pulldownit pro single license (€270)
  • Rebusfarm: 300 Render Points (€300)
  • Fox Renderfarm: render credits (€252 euro)
  • Humano 3d: one collection (€179)
  • Chaos Group: 1year V-Ray licence (product of choice)
  • Corona Renderer: 1 year license - 3 render nodes, the winner can pick the 3ds Max or Cinema 4D version (€869)
  • iCube R&D Group: MultiScatter, VRayPattern (€350)
  • RD-Textures - Collections 6,7 and 8 - (€447)
  • TopoGun single license (€85)

 

1st, 2nd and 3rd award:

  • Corona Renderer - 3 months license (€224) of 3 render nodes, the winners can pick the 3ds Max or Cinema 4D version
  • 3 TopoGun single license (€85)
  • 2 Evermotion collections of winner's choice
 

This year your works will be judged by:

LUCIA_FRASCERRA_Headshot.jpgLucia Frascerra is an Italian architectural visualizer with a great passion for dogs, good food and CGI. Her career started in 2015 when she moved to London. There she worked for some of the most influent studios in the Industry such as DBOX, Cityscape Digital and Secchi Smith.

Her personal work was nominated in the CGArchitect's 3D Awards 2015, gained a 1st Award in the Evermotion Challenge 2015, a Honorable Mention in the Project Soane Competition 2016 and it was also featured in "Great talks About Photorealism", a book by Bogdan Sasu. Between 2016 and 2019 Lucia had the honour to be speaker at multiple CG and Archviz events like the Architectural Visualization Day 2016 in Goteborg, the UY!CG conference 2018 in Montevideo and D2 Conferences 2019 in Vienna.
Today Lucia works in London for Secchi Smith as Senior Visualisation Artist and she is post-production teacher at the Master in Digital Architecture (MADI) at the University of Venice (IUAV).

square_Andras_lepcsoCEO_02095.jpgAndrás Kaldos (Brick Visual) is a true architectural artist. Having extensive experience as an architect, visualizer, functional supervisor and trainer in technology, and he has received recognition in a number of competitions such as the Junior Prima Primissima award of Hungary. He is the CEO of Brick Visual since its establishment, grew the company from scratch to its current more than 70 professionals, while being active as senior 3D artist as well. His interests cover experimental architecture and fractals. He sees education as one of his missions and he wishes to share his extensive experiences with newcomers of the industry.   

square_Untitled_02101.jpgHrvoje Cop - Polymachine - (commonly known as Chopmeister) is a 3D artist, obsessive tinkerer and the CTO of Polymachine, an archviz studio from Zagreb, Croatia. In the archviz business since the early 2000s, he enjoys discovering new ways to solve technical problems, and is addicted to most things that feature LEDs and buttons.         

 

 

square_Untitled_02100.jpg

Michał Horba (Evermotion) - Degree in architecture and urban planning mixed with passion for 3d - during my university times I discovered the most fun part for me was making the project look great. And so my journey began. Ten years of experience as 3d generalist shows that my main interests are architecture illustrations and material making. I am responsible for some of Evermotion's crazy scenes as well. It is a honor for me to be here, have fun!

Register now, you can submit your work at any time till 20th of December2020!  (you can submit your work to 20th of December 2020, 23:59 (GMT +1)

Join Evermotion Challenge 2020!

Good luck!

Evermotion Team

 

 

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Special thanks for AESDE Studio for providing this awesome image for our header. This work was created for "Tomorrow challenge" by tmrw.se contest.  :)

 

 

DIAMOND SPONSORS

fox_forEvermotion_296_77.jpg

Your TPN-Accredited CPU/GPU Cloud Rendering Services. Fox Renderfarm is a leading cloud rendering service provider in the industry. It has earned a good reputation for its quality performance, great customer service, and flexible pricing scheme. To build a more secure cloud render farm that better protects the privacy of our beloved customers, Fox Renderfarm has successfully completed MPAA’s Content Security Best Practices and officially become a TPN Trusted Partner!

 

The electricity of Fox Renderfarm's green data center is all generated by wind and water power which is natural & clean, it will do no harm to the environment. The data center is located in the district where the climate is dry and the temperature is extremely low all year round, so it's not necessary to use an air conditioner for cooling most times. The average PUE of our data center is under 1.2 which means the energy-saving ability is highly effective. Every time you use Fox Renderfarm for rendering, you made contributions to reducing carbon dioxide emissions.

 

humano.jpgHumano - Natural looking 3d People - Humano collections of natural looking posed 3d People will save your time, enrich your images & make your work easier, faster and more enjoyable. Made with love for digital beauty!

 


icube_logo.JPGiCube R&D Group brings together leading  Russian 3d visualisation companies to develop and provide cutting edge and affordable tools for 3D visualisation industry. Our team is made up of highly qualified programmers and 3d artists who work together to bring 3d visualization into a new level. Our recent developments include VRayScatter for Maya, AutoWrinkles, MultiScatter, MadCar, CityTraffic, VRayPattern and SplineLand.

 

banner_logo_296x77.jpgYour CPU & GPU render farm with an easy-to-use interface, supporting a wide range of 3D applications and plugins. We continuously develop and research new technologies to improve your experience. Thanks to our massive cloud computing power you'll receive your render jobs within a remarkably short time for only 1.2 cents/GHzh and with discounts of up to 60%.

 

AXYZ_EvChallenge.pngREAL-DISPLACEMENT-TEXTURES was the first shop for scanbased, tileable pbr-materials worldwide. Since 2015 we are constantly growing and trying to push the boundaries of what is possible. Our defined goal: Developing the best texture-sets available without making compromises.

 

GOLDEN SPONSORS

corona_logo.jpgCorona Renderer - Corona Renderer is a new high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max. It features an intuitive user interface and unmatched state-of-the-art, fully featured interactive rendering. Corona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Our mission with Corona Renderer is to liberate users from the technical, unnatural process that rendering was in the past. We are constantly trying to simplify the creative process by removing or hiding any unnecessary technical settings, so artists can focus on their vision.

 

VRAY_LOGO2.JPGChaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997 in Bulgaria, Chaos Group has devoted the last 21 years to helping artists advance the speed and quality of one of their most important tools. Today, Chaos Group’s photorealistic rendering software, V-Ray®, has become the rendering engine of choice for many high-profile companies and innovators in the visual effects and design industries. Thanks to the great work of the V-Ray community, V-Ray-created designs have become nearly inescapable for everyone with access to a TV, computer, or movie ticket. For more information, please visit www.chaosgroup.com and www.v-ray.com.

 

Pulldownit plugin started in 2009 as a project to demolish digitally the “Acueducto of Segovia ( Spain)” in a realistic and credible way without using real models at all. This was a great challenge at that moment, after a few months the shot was finished and published to the internet, having an unexpected impact among social networks. Thinkinetic brand was created after that to offer digitals tools and simulation services to the computer graphics community.  Pulldownit plugin is now available for 3D Max and Maya in Windows, Macos and Linux systems and has been used in many productions all around the world.

 

SILVER SPONSORS 

topogun_296_77.jpgTopoGun is a stand-alone resurfacing, and maps baking application. The resurfacing functions in TopoGun will help you modify and/or recreate the edgeflow of your digital 3D models. The maps baking functions, will help you bake various types of texture maps from your high resolution 3D models and then allow you to apply them to your newly created optimized meshes. These texture maps contain information that will help you recover the appearance and features of the original high resolution mesh.

 

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