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Corona Render Exporter v 0.8 for Blender available

2013-12-03 13:11 article  > All

With this software Blender artists can use Corona standalone renderer.

Corona Renderer is a new renderer developed by Ondra Karlik. It's available as a 3DS Max plugin or as a standalone renderer. While the standalone renderer doesn't support as many features as the Max plugin, it's still very fast, very powerful, and can produce very high quality images using a number of different biased and unbiased rendering algorithms.

You can download Corona Standalone here: https://www.dropbox.com/sh/kgzu0cqy9.../%21Standalone

Download the Blender exporter on bitbucket: https://bitbucket.org/ohsnapitsjoel/render_corona

Standalone features (and exporter features) include:

  • Diffuse, specular color, translucency, opacity, reflection, refraction, and emission image textures (bump/normal mapping are not supported yet)
  • Instances / dupligroups
  • Mesh lights
  • Physically correct sun & sky
  • Environment texture mapping (latlong maps only)
  • Physically correct depth of field
  • Unbiased/consistent rendering with path tracing, light tracing, bidirectional path tracing, progressive photon mapping, and Vertex Connection and Merging
  • Progressive and bucket rendering modes
  • Blender material conversion to Corona material
  • Render passes
  • Orthographic camera
  • Environment texture ray visibility overrides
  • Portal materials
  • Point lights


To install and use:

  • Download the exporter from bitbucket.
  • Extract the exporter and place it in your /scripts/addons directory. Optionally, rename the directory something useful like "render_corona." In fact, name it that way exactly, and everything will be dandy.
  • Enable the exporter in Blender's User Preferences > Render category.
  • Select Corona as the renderer from the render engine dropdown.
  • In the render panel, set the path to the Corona Standalone directory containing Corona.exe
  • Set the export path.
  • Render. Large scenes may take a while to export and load in Corona, so be patient.


Exporter To do list:

  • Convert all materials to Corona materials with a single click and assign default material to objects without materials.

Warnings:

  • Every object needs a material, or rendering will fail! This is a hassle in large scenes, but it's currently necessary.
  • Only UV-mapped image textures are supported. Other projections and texture types are not supported.
  • Some non-manifold and loose geometry (vertices, edges) will break rendering. Geometry needs to be clean. Check the console for errors if rendering fails; Corona will report which .obj files are giving it trouble.
Editor: Michal Franczak
Tags: blender
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swingsoneto 15:36:48  |  03-12-2013
Be advised, the new build of Corona Standalone requires an activation key. You'll be prompted for it when you try to run Corona Standalone for the first time.
razorskate 16:08:21  |  03-12-2013
what the version blender?
swingsoneto 16:20:03  |  03-12-2013
It works with the current version, Blender 2.69
razorskate 05:57:01  |  04-12-2013
please make a video tutorial for install? I tried to install but no success
swingsoneto 15:37:53  |  05-12-2013
I'm making a video today. I had an issue with my screen capture software yesterday but I think I've worked it out. :)