Corona Renderer 3 for 3ds Max released

Press Release 2018-11-27 14:15 article  > Software

See what's new.

Some of the highlights:

  • GPU Denoising gives near instant denoising when using IR (and can be also used for non-interactive rendering).
  • CoronaMultiMap and CoronaUvwRandomizer feature a new randomization by Mesh Element mode.
  • Improved IR performance keeps everything smooth and snappy.
  • Displacement improvements allow you to use lower Displacement settings with the same image quality, lowering memory usage by up to 50%.
  • Various memory optimizations let you save up to 2.5 GB for an 8K render (or more for larger resolutions).
  • A focus on fixing bugs.





More info on Corona 3 website.

Author: Press Release Editor: Michał Franczak
Tags: corona
You may also like...
Corona Renderer shadowcatcher tutorial

Corona Renderer shadowcatcher tutorial

Ludvík Koutný quick tutorial on shadow catcher in Corona.


You need to be logged in to leave a comment. Don't have account? Register now.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND