In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:
1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)
2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org
3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.
4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.
5. Your personal data shall not be transferred to the third country, nor to the international bodies.
6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.
7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.
8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.
9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).
10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.
This is a part of the article originally published on Dabarti site. For full article go here.
It has been over 7 months since the release of earlier Service Pack and we will be getting another free upgrade in Q1 of 2017. It’s now in public Beta stage. In this post I point out and review newest features and improvements of upcoming V-Ray RT GPU 3.5. I will focus only on GPU side of the engine as I think it deserves way more exposure than it gets. While it may seem like a small addition to V-Ray CPU (Adv) it’s in fact full-blown production rendering engine that paves the way for better and faster rendering workflow.
Over the course of last months I’ve been crazy enough to keep installing latest Nightly builds of V-Ray RT GPU on regular basis and abusing the hell out of it. As I’m sharing all the my testing data, bug reports and improvements ideas with Chaos Group team I also feel partly responsible for its current shape.
I. Adaptive Lights
First time I’ve got familiar with the concept of better multi-light rendering back in July 2016. At the time I was pointing out poor performance of many lights rendering and I got promised that it will get faster. Adaptive Lights took few months to develop and from what I know it’s quite innovative approach that yields very good results. I’m super happy about that feature as V-Ray RT 3.4 wasn’t effective with many lights and this improvement helps a lot. It did turn out better than expected as it not only made rendering faster for RT GPU, but also for V-Ray CPU Adv.
Pros:
Cons:
Usage:
Based on my tests so far it always performs better with Adaptive Lights turned on. It’s also turned on by default so there is no reason to switch it on when you use “fresh” settings. In case you need to change it for some reason. In 3ds Max you can use it from Production Renderer settings under Global Switches rollout. You may to change settings type “Advanced” or “Expert” if it’s invisible.
II. Aerial Perspective
Cons:
Usage:
Example of using aerial perspective for underwater shot. Effect setup starts at 2:50.
III. Procedural Shading
I just love procedural shading, but I’ve missed some things for procedural bump. Around 2 Months ago I compiled a list of things that didn’t work as expected and sent it to Chaos Group, after few weeks most of the issues were gone and I’ve produced this series of cool looking shaders:
Cons:
Usage:
For some ideas how to create this kind of shading, check the video below:
Want to know more? Read the rest of the article on Dabarti site!
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