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V-Ray 3.40.03 for 3ds Max is available

Press release 2016-08-31 09:11 article  > Software

New bug-fixing update is ready to download.

Modified Features

VRayVolumeGrid

  • Added channel data interval information to the cache info
  • Create default lights for the GPU preview if there are none
  • Rename "Analytic" scattering to "Approximate"

Bug Fixes

V-Ray

  • 3ds Max was crashing when switching focus to it with a radio button active
  • Fixed rendering slowdown on the main machine with DR since 3.40.01
  • Enabled back running on Windows XP
  • It was possible to add empty servers addresses for DR

V-Ray RT

  • Color mapping "Affect background" was not exported
  • Crash with Ornatrix hairs placed on top of VRayDisplacementMod
  • Region rendering with DR was very slow during ActiveShade

V-Ray RT GPU

  • Enabled back VRayTriplanarTex for bump, since 3.40.01
  • Misplaced bump map with UDIM tiling
  • VRayBumpMtl was not working with VRayEdgesTex when the base material also has bump

VRayColor2Bump

  • Bump effect was offset

VRayProxy

  • Preview meshes were not loading when opening scenes with XRef scenes in them

VRayVolumeGrid

  • Crash when deleting a light that is excluded in the GPU preview list
  • Crash when loading a cache while RT is running
  • Krakatoa and Stoke MX were using the same frame from the velocity field of imported caches
  • Using Self-illumination, results were different according to number of rendering cores

 

Top image: Renzo Piano 87 Park by The Boundary.

 

Author: Press release Editor: Michał Franczak
Tags: 3dsmax
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