This tutorial introduces you to a new programming tool in 3ds Max 2016 named Max Creation Graph or MCG.
It’s a visual programming language that enables you to automate your own tools to use for geometry creation, modifiers or utilities. In this tutorial, you cover the basics of MCG and create a very simple Weld modifier.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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