First part of a series of tutorials showing various aspects of the image making process, based on real commissions produced at Studio Vyonyx for the Gobotree Learning Station.
In this video you will see how you can model a realistic Gabion Wall by modeling rocks in 3ds max, and then using MassFX to simulate their positioning in the wire mesh.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.