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Archinteriors for UE vol. 15

Discount is valid only to January 2, 2024.

Archinteriors for UE vol. 15 includes a professional parking lot scene where you can find plenty of high quality industrial 3d models like lights, electrical equipment, fire alarms, air conditioning, security cameras. They are suitable for visualizations of parking lots, garages, industrial areas, public corridors and passages. All objects are ready to use in your Unreal Engine projects.

Collection Highlights:

  • PBR and tiled materials
  • UV unwrapped
  • Advanced and configurable Shaders
  • More than 350 meshes
  • Over 200 materials
  • Over 330 textures
  • Full animation sequence (19 clips)
  • Utilizes Nanite meshes and Lumen Lighting for superior visual fidelity
  • Streaming Virtual Texturing

DETAILS:

Collision: Yes, mix of custom and automatic

Vertex Count: 11401500 tris 

LODs: No 

Number of Unique Meshes: 376 

Number of Materials and Material Instances: 219 

Number of Textures: 337 

Texture Resolutions:

  • 4096x4096 - 83
  • 4096x2048 - 2
  • 2048x2048 - 191
  • 1024X1024 - 42
  • 512x512 - 15
  • 256X256 - 3
  • 256x16 - 1 

Nanite: Yes

Lumen: Yes

Streaming Virtual Texturing: Yes 

Number of shots:

  • Sequencer Camera Screenshots - 21
  • Sequencer Camera Shots - 19 (over 3900 frames) set in Unreal Engine Sequencer 

Performance: RTX2080ti 1920x1200 ~35fps ~28ms 

Plugins: HDRIBackdrop 

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Archinteriors for UE vol. 15 uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2024, Epic Games, Inc. All rights reserved.

Formats: UNREAL Software: Unreal Engine - 5.3 , Unreal Engine - 5.4 , Unreal Engine - 5.5

Parking lot scene 3d models

Archinteriors for UE vol. 15

69

PRICE

69 89 89 69
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Lowest price in the last 30 days before promotion: €89

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Our paid services

  • 3d arch-viz visualizations - interiors, exteriors and full environments
  • Product visualizations
  • Conversions to 3ds Max, FBX, OBJ, USD, Blender, Unreal Engine
  • Preparing low poly versions of chosen assets
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