Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

[Unity Asset] Volumetric Ambient Occlusion - fast realistic SSAO plugin (FREE DEMO)

Hello, we have recently released another version of VAO (our SSAO plugin). Free Demo (full-featured) is available for download (Unity 5.4 and higher). 178506 If you liked VAO and wish to use it please buy it at Unity Asset Store to support its development. Also let us know what you think, your feedback is welcome. ([email protected]) 178507 About VAO VAO works by approximating amount of light that can reach given pixel taking volume of surrounding geometry into account. We have developed fast approximation algorithm and use fine-tuned random samples sets to calculate it in real time. Ambient occlusion will add depth and realism to your scenes. Our algorithm works in screen space (using only normals and depth values readily available in G-Buffer). Therefore, there is no performance hit when using more complicated meshes (more polygons) and it makes use of bump textures automatically. It is also fully dynamic - there is no need for pre-calculating specific scenes and it works with both static and moving objects. - High performance and visual quality - Easy to use - Compatible with all Unity rendering paths (Forward, Deferred and Legacy) and anti-aliasing - Color bleed option - No haloing artefacts - No self-intersections - No magic variables - Works well on screen borders - Luminance sensitivity option - Preserves shape of shadows when moving camera - Compatible with Unity 5.3, 5.4, 5.5 and 5.6 - Works on Linux/Mac/Windows

Posted on 26.01.2017

Comment
Views: 405
Comments: 0
WilberforceFX WilberforceFX

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.