Runner-up for the Kitbash3d contest. Scene made in blender using the kitbash victorian free kit. Thanks for the amazing stuff! Materials from the Cycles Material Vault. Render in Cycles using the awesome Renderstreet farm. And post-production made in Photoshop. The renders were split into a separate one for each light (hdri, top light, key light, buildings light,...) and this allowed me to post process the image more precisely in photoshop along with the z-pass. You can see there the main ones. And a small video process about post-production too. You can find the winners entry there: http://forums.cgsociety.org/showthread.php?f=453&t=1497698
Software: Blender and Photoshop
Posted on 20.08.2019
arnaud.imob
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