Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
Still trying to improve in full 3d environnement and in speed. So here is what I came up with in 24 hours. Scene was made in blender, render in cycles and slightly post produced in photoshop. I used the new grasswald add-on, I made the trees with the Grove and use some megascans assets, some texture from poliigon and CMV. Hope you like it!
Software: Blender and Photoshop
Posted on 20.08.2019
arnaud.imob
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