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Abandoned Place - Unreal Enginel Scene

I've created this scene in Unreal Engine 4 to study lighting and foliage features. It's part of a bigger area based on satellite images and topography of a real location.

Software: Unreal Engine 4 for real-time rendering. 3D Studio Max, Photoshop and Speedtree for assets making.

Posted on 20.04.2016

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rabellogp rabellogp
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