Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
What happened here, maybe no one will ever know. All that matters is the animals can be free now. Some of the modeling done in 3DS Max, the main scene done in Unreal Engine 4. For some of the environment I used textures and props from the Kite Demo in UE4. For the animals, I used the 'Animal Pack Ultra' from the Unreal Marketplace. SpeedTree was used for some plants and foliage. The initial concept sketch was done for this past Inktober, inspired myself off of the Biosphere in Montreal.
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