To answer this question, Stan3DArt made the same scene in 3Ds Max with Corona and Unreal Engine 5.1.
Corona Renderer and Unreal Engine 5 are two different tools - one is physically-based renderer based on CPU, Unreal Engine, on the other hand, is a game engine, now with its own solution for real-time global illumination and reflections - Lumen. Stan3DArt decided to put them to test - comparing quality, render times, artifacts, etc. What are the results? Watch video below.
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