Better UI - quickly and easily move geometry in Nuke’s 3D space. Nuke 13.1 sees upgrades to the 3D transform handles, improved controls for the 3D pivot point, and the ability to manipulate geometry in object, world or screen space, There are also new hotkeys based on various DCC standards and a new toolbar for selecting the geometry transformation tool.
Connecting NukeX and Unreal (Beta) - Accelerate your pipeline with the UnrealReader node and quickly get image data, utility passes, and sync cameras from Unreal in NukeX.
Do more with machine learning - Continue to harness the power of Machine Learning with improvements to the ML toolset in Nuke 13.1.
Get more out of your timeline - The improved integration enables you to transfer effects effortlessly between Nuke and Nuke Studio. Artists can copy track items and Soft Effects and paste them directly into the node graph.
Timeline project handling improvements - developers reduced project load times by 30% and will continue with these optimizations for even greater reduction across the Nuke 13 development cycle. Paired with the ability to copy-paste clips and sequences across projects, this should make working with multiple projects easier;
Cryptomatte / Encryptomatte - Nuke 13.1 introduces an extension to the wildcard syntax, allowing the ‘-’ modifier to subtract matte IDs from a wildcard defined list, so you can make precise matte selections using wildcards.
Blackmagic RAW support - Nuke 13.1 now can read Blackmagic BRAW video files format
Arnold 7.5.4 adds true render pausing, expands viewport acceleration to 3ds Max and Cinema 4D, and introduces a Shader Imager for pixel-level compositing without full rerenders. GPU instance performance jumps 3x for large scene updates.
Chaos embeds AI assistants, MCP server integration with Claude and ChatGPT, 2D-to-3D asset generation, and AMD GPU support into V-Ray 7, Update 5. The update also bundles Vantage real-time ray tracing access for Collection license holders, targeting faster workflows without compromising offline render quality.
Mach9's web-based CAD software now processes drone and helicopter point clouds with automated feature extraction, cutting survey-to-model time by 40%. Export goes to DXF, DWG, LandXML and GIS formats.
Enscape's November 2026 release adds AI-driven content discovery, custom 3D model generation in beta, and expanded asset libraries to speed up visualization workflows. Over 1,500 new real-time assets, including Evermotion content, bring Cosmos to 13,000+ items.
Autom8Labs has released 22 free MCP Skills for AI agents across nine AEC applications, including tools to configure Corona and V-Ray in 3ds Max and build parametric definitions in Grasshopper. The skills pair with MCP Connectors linking Claude directly into design software to automate rendering setup and parametric workflows.
Blender 5.3 adds built-in support for importing and rendering 3D Gaussian splats, eliminating external add-ons and opening photogrammetry capture as a native workflow. The feature works across Cycles, EEVEE and Workbench, but carries current limitations around export, transforms and color space handling.
AI visualization tools accelerate early design exploration but introduce new risks in multi-view consistency, architectural accuracy, and revision control. Studios must anchor all work in a production 3D scene and implement structured approval gates before generation.
Adobe released Substance 3D Painter 12.2 on October 21, 2026, introducing cage painting that lets artists control baking offsets by painting directly on models. The release addresses workflow gaps that have pushed users toward external baking tools.
Chaos embeds AI assistants, MCP server integration with Claude and ChatGPT, 2D-to-3D asset generation, and AMD GPU support into V-Ray 7, Update 5. The update also bundles Vantage real-time ray tracing access for Collection license holders, targeting faster workflows without compromising offline render quality.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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