Chaos Group is rewriting V-Ray for Cinema 4D from the ground up
Upcoming features:
V-Ray Frame Buffer - Deep integration of the V-Ray Frame Buffer into Cinema 4D’s user interface, allowing window docking and access to custom layouts for a better experience when working with V-Ray.
V-Ray Material - Now with improved user interface and support for PBR setups from other applications.
V-Ray Lights - V-Ray Lights are now separate objects, which makes scene management easier and gives users more control. We’ve also added new lights - the V-Ray Rectangle Light, V-Ray Sphere Light and V-Ray IES Light.
Render elements - V-Ray Render Elements implementation for both the Picture Viewer and the V-Ray Frame Buffer alongside an easy, drag & drop management system and support in Interactive rendering.
Also:
Improved Motion Blur with CPU and V-Ray GPU
Interactive and Production Rendering with CPU and V-Ray GPU
and Production Rendering with CPU and V-Ray GPU
Full and region rendering in the viewport
Better V-Ray Frame Buffer
Improved Lens Effects
A better user interface and simplified settings for V-Ray Dome Light
Improved materials, textures and UV mapping in interactive rendering
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A new Windows tool reads native .max files and rebuilds V-Ray and Corona materials for target renderers, letting multi-software studios skip re-setup work.
Epic Games has made the full 23,000-asset Megascans library free on Fab indefinitely as of November 5, 2026, with refunds for 2025 purchases and new AI training rights. The Fab Standard License covers any game engine or tool without renderer lock-in.
Claude Opus 5.5, released September 22, cuts API costs by 40% and speeds output by 30%, making AI-driven scene assembly in Blender more practical for solo artists. The model excels at staging, lighting and rig fixes but not production mesh generation.
Chaos shipped V-Ray 7 Update 5 on November 5-6 with 30+ features including an embedded AI Assistant, Cosmos AI asset generation, and MCP server connections to ChatGPT and Claude. 3ds Max users face delays while Rhino and SketchUp gain immediate native AI access.
Arnold 7.5.4 adds true render pausing, expands viewport acceleration to 3ds Max and Cinema 4D, and introduces a Shader Imager for pixel-level compositing without full rerenders. GPU instance performance jumps 3x for large scene updates.
Chaos embeds AI assistants, MCP server integration with Claude and ChatGPT, 2D-to-3D asset generation, and AMD GPU support into V-Ray 7, Update 5. The update also bundles Vantage real-time ray tracing access for Collection license holders, targeting faster workflows without compromising offline render quality.
Mach9's web-based CAD software now processes drone and helicopter point clouds with automated feature extraction, cutting survey-to-model time by 40%. Export goes to DXF, DWG, LandXML and GIS formats.
Corona 16 adds GPU-accelerated Gaussian Splat relighting and a new Parallax Interiors system that renders furnished rooms behind windows using flat geometry, cutting memory overhead for multifamily and tower facades. New AI Assistant beta helps with mood matching and scattering.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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