Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Unity and Autodesk: Streamlining Workflows

Press release 2019-09-10 13:21 article  > Software

With 3D content in film and TV requiring new approaches to production pipelines, see how Autodesk and Unity have teamed up to introduce a new and enhanced workflow.

  • Unity Technical Product Manager Mathieu Muller talks about integrating Unity in a real-time production pipeline for film, TV and animation studios.
  • M&E Solutions Engineer Aaron Conover discusses format interoperability between 3ds Max and Maya
  • Cinnematic Creator Mark Droste talks about new animated movie created with Unity - "Sherman". 

 

Author: Press release Editor: Michał Franczak
Tags: unity autodesk
You may also like...
Smoke 2015: 3D Tracking

Smoke 2015: 3D Tracking

Go deep into the powerful keying tools and all new 3D tracker in Action.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.