We have a Gift for You, a FREE SCENE. Happy Christmas!

DOWNLOAD NOW
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Unity 5.6 brings many rendering improvements

Press release 2017-04-03 08:50 article  > Software

New features include the Progressive Lightmapper preview, new Light Modes, Vulkan support and a new video player.

  • Massive lighting improvements - 5.6 includes the Progressive Lightmapper preview, which provides immediate feedback when trying out different lighting scenarios, and much faster iteration compared to the current Enlighten solution. 5.6 also offers Light Modes, which allow for various ways of mixing real time and baked lighting for static and dynamic objects. In 5.6 it’s available as a preview feature.

evermotion_sl_00624.jpg

5_6_feature_ProgressiveLightmapper_06.gif

  • Improved graphics performance - GPU Instancing, which enables new kinds of effects where many similar objects are needed at a very low performance cost, has been improved with support for Procedural Instancing. And with the addition of Compute Shaders for Metal, you can now add more details to your games by tapping into the raw power of the chipsets on Apple iOS and macOS.
  • Vulkan support - Vulkan support brings increased speed while reducing driver overhead and CPU workload; this leaves the CPU free to do additional computation or rendering and saves on battery life for mobile platforms.
  • Massive update to Particle System - 5.6 greatly extends the range of particle effects to give more options and control to the user. This update also significantly improves Particle System performance.
  • New Video player - A new multi-platform video player enables playback of 4k video allows you to build 360-degree video VR experiences.
  • Navigation system improvements - Improved AI and Pathfinding tools–also referred to as the NavMesh system–expand the possibilities to manipulate multiple nav meshes and agents. And, new tools for procedurally generated or dynamically loaded content enable a whole new set of use cases and gameplay options for character navigation.
  • New 2D tools and improvements - Unity 5.6 adds a whole set of 2D features that give you more control and make it easier to create complex 2D objects. New features for 2D physics enable new kinds of gameplay and effects, including fully featured particle effects interacting with 2D objects.
  • TextMesh Pro - One of the top performing tools on the Unity Asset Store is now available for free to users of 5.3+ and will be soon be natively integrated into Unity. TextMesh Pro features advanced text rendering with dynamic visual text styling, along with greatly improved control over text formatting and layout.More information:

Read more informations on Unity 5.6 page.

Author: Press release Editor: Michał Franczak
Tags: unity
You may also like...
Bedroom in Unity

Bedroom in Unity

Archinteriors bedroom scene realtime demo in Unity.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.