Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Stingray 1.5 New Features

Autodesk 2016-09-22 12:58 article  > Software

Improvements for mobile devices, HDRs and editing tools.

The Stingray 1.5 update adds a new rendering mode to help optimize performance for mobile VR experiences; improves the extensibility of the Stingray editing tools, expands the capabilities of Entities, adds an auto-exposure component for HDR, and improves art-to-engine workflows by adding blendshape editing capabilities directly in-engine. Autodesk Stingray game engine: https://.autodesk.com/stingray

Author: Autodesk Editor: Michał Franczak
Tags: autodesk
You may also like...
Creature Modeling & Sculpting Techniques with Autodesk Mudbox

Creature Modeling & Sculpting Techniques with Autodesk Mudbox

In this webinar, Craig Barr examines a creature modeling and detailing workflow using Autodesk Mudbox and Autodesk Maya software.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.