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Texturing A Robot Hand and Power Cell

Soulburn3D 2015-11-25 11:03 tutorial  > 3ds MAX  > texturing

Shading A Hard Surface Models.

 

Texture the hard surface model of a scifi engine using a projection painting technique that requires no UV unwrapping and gives you flexibility while still retaining the speed. The tutorial is for 3dsmax and vray, but the ideas can be applied to your 3d package and renderer of choice.

Author: Soulburn3D Editor: Michał Franczak
Tags: shading
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