Using the Ocean Simulator

Sardi Pax 2015-02-02 08:49 tutorial  > Blender  > modeling

Tutorial for Blender 2.73 users.

In this tutorial Sardi Pax walks through setting up the Ocean Simulator modifier as well as a complex material node setup for water and foam. This is not a photo-realistic setup but teaches the elements of the Ocean Simulator and how to use the Foam vertex colour attribute.

Author: Sardi Pax Editor: Michał Franczak
Tags: ocean
You may also like...
Agisoft Delighter released

Agisoft Delighter released

Meet the new free stand-alone tool designed to remove shadows from model textures.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND