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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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Scattering Megascans Atlases with Forest Pack

Quixel 2017-10-31 09:58 tutorial  > 3ds MAX  > modeling

In this tutorial Quixel Artist Darryl Johnson will go over his process for scattering Megascans atlases with iToo's Forest Pack in 3ds Max.

You can check out the Full 4k Image of the Quarry Scene on Darryl Johnson's Artstation profile https://www.artstation.com/djohnsonart

 

 

Megascans is a massive online scan library of high-resolution, consistent PBR calibrated surfacevegetation and 3D scans, also including desktop applications for managingmixing and exporting your downloaded scan data.

The Megascans library comprises scans from four primary corners of the world: Northern Europe, Southwestern North America, Southeast Asia and Southwestern Australia. The scan expeditions cover jungles, drylands, forest meadows, deserts, mountain slopes, volcanic biomes, industrial sites, wastelands, woodland and grasslands.

Author: Quixel Editor: Michał Franczak
Tags: texturing forestpack quixel megascans
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