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 Arion 2.0 stand-alone
 Arion 2.0 stand-alone


Arion can use all the GPUs and all the CPUs in all the other computers in the network forming a cluster for massive distribution of animation frames. Arion 2 is able to handle very large data-sets and still deliver a very good performance. By means of using instancing, render-time displacement and render-time subdivision surfaces, it is possible to render virtually anything on a modern hardware-accelerated computer using Arion. Arion 2 can handle most of the rendering effects which are considered standard these days such as displacements, instancing, motion blur, ... and more. The Arion 2 technology has been crafted with the highest coding quality standards in mind. As a result, its rendering core is nearly unbreakable and will relentlessly render for hours or days without ever crashing. To Arion stand-alone you can import an existing .obj file coming from your modeling package, or an .rcs file coming from one of the LIVE plug-ins (sold separately).

Producer: RandomControl

Arion 2.0 stand-alone



Arion is a hybrid-accelerated and physically-based production render engine. It is a high performance production renderer capable of producing hyper-real images. Arion uses all the GPUs -and- all the CPUs in the system simultaneously, not wasting a single flop available.



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