156393 FINAL POST! (posting final image at first and last post) Notes: 90-95% 3D objects were models from scratch otherwise all other is listed below. 3D models legally purchased & download: adidas spezial by cgconnected pinkrose bouquet by cgconnected jaime hayon the lover by designconnected @ https://www.designconnected.com/Objects-and-decoration/Interior-decoration/The-Lover-I_p3660 jaime hayon chair @ https://www.designconnected.com/Seating/Armchairs/Showtime-Armchair_p2554 monster chair from book "the art of modelling & rendering" by artist bogdan penev rustic vase by evermotion : interior props 40 am134 @ http://www.evermotion.org/shop/show_product/archmodels-vol-134/10481 skull & kitbash were resourced from sketchup warehouse legal & licenced softwares: base drawings: autodesk autocad for steel trusses drawings & setting out. modelling & texturing: autodesk 3D max,z brush rendering engine: vray 3.3 & corona 1.3 (vray being the first phase of the project studying procedural material, quick HDR lighting etc & corona for final phase for final renders and its awesomeness in rendering passes) texturing & postproduction: photoshop cc halfway thru exploring quixel 2.0 textures from various resources on the internet notably: http://texturelib.com/ various script: pro welder debris maker corona/material converter etc. special shout out to peeps at state of the art academy: gianpiero, roberto cepp & ricardo for being an awesome teacher.without them i wouldnt push or go this [email protected] shout out as well to all who consistently post since the first phase, storytelling, concept, modelling till its done. learned a lot from u especially robertfillip and his awesome steampunk work! iman riley@wtchcrvt viz
Posted on 17.11.2015
imanriley
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