Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
It was supposed to be a quick sketch during lunch hour but I had this concept in my mind for a while and it came out. I liked where I was going so I decided to give myself more time to take it further. In the end it took me something like 20 hours but I'm really happy with the result. The workflow was pretty straight forward between Zbrush to sculpt and texture and 3d Studio Max/Vray to render.
Software: Zbrush, 3d Studio Max, Vrayi, Fusion, After Effects, Photoshop
Posted on 02.05.2011
MonkeyKing
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