Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
The idea behind this picture was to see If I can create a vast, variable environment without much sculpting. Instead I played with VRay displacement with a bunch of scanned terrain and tree trunks textures. Snow, wood and bark scans are from textures.com. There are also a few trees from Evermotion in the background :) Enjoy results!
Software: 3dsMax, ZBrush, VRay, PS
Posted on 06.04.2017
bazia
LEAVE A COMMENT