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OpenSubdiv 3.0 released

OpenSubdiv 3.0 released

Press release 2015-06-24 08:32 article  > Software

Faster subdivision, support for non-manifold topology and more.

OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. OpenSubdiv is an API ready to be integrated into 3rd party digital content creation tools. It is not an application, nor a tool that can be used directly to create digital assets.

New Features:

  • Faster subdivision using less memory
  • Support for non-manifold topology
  • Face-Varying data specified topologically
  • Elimination of fixed valence tables
  • Single-crease patch for semi-sharp edges
  • Additional irregular patch approximations
  • Introduction of Stencil Tables
  • Faster, simpler GPU kernels
  • Unified adaptive shaders
  • Updated coding style with namespaces
  • More documentation and tutorials

Bug Fixes

  • Smooth Face-Varying interpolation around creases

See OpenSubdiv 3.0 documentation for more in-depth information.

 

Author: Press release Editor: Michał Franczak
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