Better Booleans in every box, with MeshFusion - no more complex Boolean operations. Now you can consistently produce high-quality results when combining objects.
New progressive texture baking - Texture baking goes to the next level, with a new progressive ray tracing technique that lets you preview your textures as you bake.
A host of new and improved tools for everyday modeling tasks - Topological Symmetry, Split and Fill Slice tool option, Quad Fill Pattern mode, Linear and Radial Align, Multi-edge slicing, and more
Better ways of working with both regular and UDIM multi-tiled UVs - Enjoy new workflows for both regular and UDIM multi-tiled UVs, including better packing, transfers, straightening and alignment.
Layered multi-resolution sculpting - Now you can work with multiple sculpt layers at each mesh level, and transfer multi-resolution displacement vectors between meshes.
Choice of individual or floating licensing included in base price for new seats
Workflow for creation and management of hairguides in Modo. This allows you to create extremely complex, controlled hair styles in Modo. When combined with our shading system, virtually any style is possible...
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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