We are more than an asset library

Watch our Showreel
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode
    ✔
Multi-Tile UV Bake Tool

Multi-Tile UV Bake Tool

Press release 2015-01-16 14:09 article  > Software

Tool for batch baking entire multi-tile Collections.

The Multi-Tile UV Bake Tool allows you to batch bake entire multi-tile Collections directly into common multi-tile naming conventions such as MARI UDIM, Mudbox & Zbrush. 3dsMax is limited to the 0,1 UV Space, without this tool manually exporting/baking collections is extremely time consuming and quite forbidding, especially when dealing with large tile collections.

The bake tool was developed in order to process and export multi-tile uv data sets in 3ds Max for direct use with texture virtualization system Amplify Texture 2 in Unity Pro, as an added bonus it’s a great pipeline addition if you need to take your 3ds Max projects into other Multi-Tile Based authoring tools such as MARI or MODO.

Using Amplify Texture 2 in conjunction with the bake tool enhances common Architectural, Product Pre-Viz and video game workflows. The use of virtualized high quality assets in real-time Amplified Unity applications just became simpler.

In-Depth Tutorial & Overview:

In this video we go through the features provided by the tool and cover some possible workflows regarding data exchangeability, 3dsMax to MARI and Virtualized HDR Texturing/Bakes from 3dsMax to Amplify Texture 2 in Unity.

Trial Download

Author: Press release
Tags: amplify
You may also like...
Quixel Megascans is free again - and this time it's permanent

Quixel Megascans is free again - and this time it's permanent

Epic Games has made the full 23,000-asset Megascans library free on Fab indefinitely as of November 5, 2026, with refunds for 2025 purchases and new AI training rights. The Fab Standard License covers any game engine or tool without renderer lock-in.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.