Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
- While I setup up most of the geometry using tracers, Xpresso and Thinking Particles, I had some help along the way from the following great resources. - says author. - I edited the motion captures from archive sites.google.com/a/cgspeed.com/cgspeed/motion-capture and used Microsoft Kinect for some parts aswell. I tweaked the character models from thefree3dmodels.com. Sound effects we're mostly sourced from freesound.org and the music is obviously from Capcom's Street Fighter 2: itunes.apple.com/ie/app/street-fighter-ii-collection/id459660048?mt=8.
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