Scattering can be technical, complex and expensive – both for computer and a wallet. Graswald developers harness the power of the new Geometry Nodes so you can use the latest scattering technology for free.
Features
Harness the power of Blender's new Geometry Nodes without having to spend hours learning what each node and setting does. A clean and artist-friendly user interface allows you to scatter like you've always done.
Scatter anything you want. It only takes 3 clicks to create a meadow. Select your surface, select the object(s), hit scatter and you are done. And with anything. G Scatter is not Graswald exclusive. You can scatter everything that you added to your scene.
With control over density, scale, randomization, grouping and masks. And with features like presets and texture support in development, it can only get better.
Veras 5.3 introduces NODES, a visual workflow builder now in Beta that lets users generate parametric geometry and bake it directly into Revit, Rhino, or SketchUp. The system shifts Veras from rendering-first to a full generative design platform with interactive design tools.
SketchUp 2025–2026 has added native PBR materials, AI image generation, and real-time rendering plugins like Lumion View, letting archviz artists produce photorealistic images without leaving the viewport. This collapses the traditional design-to-render pipeline.
Maxon's Redshift 2027.0 cuts render times by up to 15% through memory optimization and adds official Archicad integration alongside improved materials and live feedback tools.
Blender 5.3 arrives November 10 with DLSS 4.5 Ray Reconstruction, an AI-powered denoiser for Cycles that works on RTX 20–50 series cards. The upgrade promises faster interactive lighting workflows at near-final quality.
Chaos released V-Ray for Blender 7.4 with Windows ARM64 compatibility, Phoenix Ocean textures for exterior scenes, Quick Sun Caustics for realistic lighting, and tools to organize large asset libraries and migrate from Blender's native renderer.
Maxon's October 2026 release adds procedural vegetation scattering, reworked GPU memory management in Redshift, and liquid simulation—streamlining environment work and viewport iteration for archviz studios.
A free community plugin now lets 3ds Max users with older GPUs access neural rendering via DLSS 5, potentially speeding up renders without hardware upgrades.
SketchUp 2025–2026 has added native PBR materials, AI image generation, and real-time rendering plugins like Lumion View, letting archviz artists produce photorealistic images without leaving the viewport. This collapses the traditional design-to-render pipeline.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
COMMENTS