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Unigine 2.12 Real-time 3D Graphics Engine Released

Press release 2020-08-05 09:09 article  > Software

Physics, particles, terraforming and more. 

In the new release, meet the physics engine improvements, even more realistic 3D clouds, advanced particle systems, a new demo using voxel simulation and dynamic terraforming, and other improvements.

After 15 years of use in the enterprise segment, the UNIGINE platform has entered the mass market with the free UNIGINE 2 Community SDK
Edition and is rapidly gaining popularity among programmers and 3D artists due to its outstanding performance and stability, as well as quarterly major releases with tangible improvements - the number of registered users platform increases by several thousand accounts every month.

 


With each new release, UNIGINE developers systematically improve the engine's advantages, focusing on user feedback.
In the new release of UNIGINE 2.12, the developers have doubled the performance of the physics engine, improved the realism of 3D visualization of clouds and atmospheric phenomena, and increased the usability of the tools.

Improvements also affected particle simulation, animation system, work with C # API, network modules for distributed professional simulators, virtual landscape materials system. Among other things, the 2.12 release includes a new excavation demo using voxel-based soil simulation and runtime terraforming (available in the Sim edition).
 

NR_editor_updates_00022

 

The enterprise-grade features, like large world support with virtual scenes as expansive as the solar system, distributed simulation over a network, embedding into proprietary apps, an extended set of GIS/CAD data formats, advanced video output, professional motion capture, and many others remain available in the commercial SDK editions - UNIGINE 2 Engineering and UNIGINE 2 Sim. Within the 2.12 users of these editions received two new sets of 3D
content for free: an airport and a production site.

 

NR_Voxels_2_00023


All three editions of the UNIGINE platform (Community, Engineering, and Sim) share the same core (UNIGINE 2 Engine) and are developed in parallel, with regular major releases every 3 months.

Detailed information on the enhancements in the new release of UNIGINE 2.12, as well as information on licensing, is available at unigine.com.

Author: Press release Editor: Michał Franczak
Tags: engine game unigine
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