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Coca-Cola Table Mapping Breakdown

Coca-Cola Table Mapping Breakdown

Basthead 2017-03-06 10:23 article  > Animation

Basthead presents an animation breakdown that was made for projecting on circular tables at Coca-Cola event.

Coca-Cola Table Projection Mapping project. The project is designed as an experience for the people who are going to eat their dinner on circular tables at Coca-Cola’s event. Basthead completed the storyboard, character design, modelling, environment design, animation, look development and compositing stages.

The fundamental software was 3Ds Max. For the VFX stages we preferred Houdini and as the render engine we used Redshift. Liquid and ice simulations are made with Phoenix FD. Because the video will be projected to a table, the camera needed to become deformed. So, after lots of projection tests the ideal viewpoint is obtained. 

 

 

Various softwares are used during this project. The fundamental software was 3Ds Max. For the VFX stages we preferred Houdini and as the render engine we used Redshift. Liquid and ice simulations are made with Phoenix FD. Because the video will be projected to a table, the camera needed to become deformed. So, after lots of projection tests the ideal viewpoint is obtained. 

 

See the project on Behance.

Author: Basthead Editor: Michał Franczak
Tags: animation coca-cola
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