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Sampling for Arch Vis renders in vray 2.4

John O'Connell 2014-02-12 08:42 tutorial  > 3ds MAX  > rendering

John O'Connell shows his methods for achieving predictable and clean renders.

Author: John O'Connell Editor: Michal Franczak
Tags: vray
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daphone 11:12:45  |  13-02-2014
great tutorial, thank you!
eni_74 19:18:34  |  20-02-2014
Thank you for this huge job, it helps a lot.
Andy511960 17:54:41  |  25-02-2014
I would have placed a skylight portal in that opening and saved myself a huge amount of time. Yes I know the discussion was about samples and demonstrating what they do and what affect they have on the scene.. but for any interior render, sky portals are a definite must. otherwise as you point out, the initial image, will look awful from the get go, since Max / Vray haven't got a clue where you actually put holes in walls for light to enter, therefore wasting a huge amount of the samples, outside of the scene, lighting parts you will never see.. Interesting use of render elements though, will definitely take a look at that later.