Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
Texturing is essential for creating realistic 3d models. In this texturing video tutorial, we go through what the various texture maps are, such as diffuse/albedo, ambient occlusion, curvature, displacement, bump, and many more.
You will learn about Shader Maps - Albedo/Color, Roughness/Glossiness, Displacement, Bump, Normal, Opacity, Metallic, Vector Displacement, Mesh Maps/Masks - Cavity, Ambient Occlusion, Curvature, Thickness, Position and ID map.
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