Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Al Marjan Island

Al Marjan Island is a Project that began as a work necessity but evolved into a personal challenge. I started by studying the existing island's volumetry, modeling its surface, and detailing elements like streets, blocks, beaches, grassy areas, public spaces, and wave-breakers, distributed building models, adjusted vegetation distribuition, and detailed the landscape with a high variety of greenery, trees, palms, grass and shrubs. The texturing process used procedural methods to avoid repetition, and I added finer details such as streetlights, benches, cars, beach loungers, umbrelas, etc to increase realism. Finally, i worked on this scene highlighting the main building but also focusing on the island, working most on lighting and camera effects and using matte painting to enhance realism and emotion. It’s important to mention that AI was not used to create this image. It was used only as a tool for a part of the matte painting process, but the entire scene was fully developed in CGI. I hope you Enjoy!

Software: 3Ds Max, Chaos Corona, CityscapePro, ForestPack, RailClone, CityTraffic, tyFlow, Chaos Scatter, Photoshop

Posted on 16.12.2024

Comment
Views: 408
Comments: 0
n2deko n2deko
Other projects by n2deko

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.