Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
My personal project inspired by The Witcher game art. Modeling was mainly done with 3dsmax, Zbrush and Substance Painter, Quixel mixer for some details. Foliage it's a mix with library trees and made by myself in speedtree and zbrush. Also I used quixel megascan props and added 2D characters in PS. https://www.artstation.com/beggins
Software: 3d max, zbrush, speedtree, corona render, substance painter, quixel mixer, quixel megascans, photoshop
Posted on 16.06.2023
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