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Edwin talks about new stuff: Physically Accurate Dispersion in Rendering Colors

Edwin Braun (Cebas Visual cebas.com) talks about new stuff: Physically Accurate Dispersion in Rendering Colors. Read the latest development in spectral wavelength rendering: Blog: http://www.cebas.org/blog/2018/04/ More on Vimeo : https://goo.gl/6K6z8b "An overlay of multiple frequencies of light results in the final colors we all see around us. Lets take a rainbow for example, water drops disperse (or split) the sun light into its individual components and this Dispersion of light presents to us this awe inspiring rainbow of colors – right there in the sky! I took dew (water droplets) as an example of why such effects, even when they are subtle, are so important in creating photo real images." ... 195013 You can contact Edwin at [email protected] if you have questions. http://www.cebas.com #finalRender, #physically_based_spectral, #gpu_rendering

Posted on 12.04.2018

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