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hi, i am runing into this problem using vray normal map. the more i bump multiplier next to bump slot (in which i have vray normal map) the more the reflections rotate. not sure what am i doing wrong here. attaching images showing the problem. 1st with mult. set to 100 and second set to 200. as you see the reflections rotate for some reason and there isnt difference in normal effect. any idea?192211192212
Posted on 22.01.2018
brano
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