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finalRender trueHybrid from Cebas Visual Technology Invites you!

https://youtu.be/FUxTcT7nifY Download your free version of this powerful new renderer to hit the market! http://www.cebas.com/finalRender - create a free account first and install cebas product manager : we call it the 'goodies jar' where cebas can drop in new stuff now and then for you. finalRender: Real World Simulation The Ultimate Renderer for 3ds Max Artists finalRender is unique in many ways, it uses a physically accurate wavelength based light distribution model. Unbiased path-tracing means, the rendering results are always accurate and realistic. Setup any scene like you would in the real world; place some objects and lights and let finalRender simulate a real world camera. Pointing its virtual camera and releasing the shutter is all that is needed: Photo taken! Edwin Braun talk about how artist can skip complex settings with finalRender: https://youtu.be/W7shVvWJa6U GET ON THE NEXT GEN LIGHT SIMULATOR! Surpassing Ray-Tracing: Light as a Wave Light is part of the electromagnetic spectrum, which ranges from radio waves to gamma rays. Visible light is nothing else than electromagnetic frequencies the human eye can actually see or detect. Now, using real world physics and Monte Carlo sampling to simulate light energy transport within a 3D scene opens up new possibilities to render images. Spectral waveform simulation recreates optical effects on materials which are impossible for older generation raytracing systems. Only Spectral-based Rendering, the way it is used in finalRender, is able to simulate effects such as Diffraction, Dispersion, Absorption, Iridescence and Interference. All of those mentioned optical effects can only be truly recreated with Spectral-based Light Simulation methods. Know the difference. finalRender trueHybrid gives you the Edge! Feel free to email [email protected] for more info

Posted on 06.10.2017

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