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Back to Machinarium

Hello everyone, today i would like to introducing my new artwork base on a scene of game Machinarium. Josef, a little robot back to the rusted city Machinarium. I've collected some sci-fi model and seft modeling some model in scene by used 3dmax. with this scence i uesd Corona 1.3 to rendered, and post product i just adjusted colors and some effects, still keeping the sky from Peter's HDRI and i've add more moutain form the faraway. Because of limited of my computer so all off trees from Corona Evermotion Trees vol 1 that i've used i have to converted all of it to proxies. and i used itoo forest pack for scattered the grass and some misc. The base secene i used xref to the other second scene and then i scattered the trees. Sum of 2 scene are a bout 18 million polygon. and alots of blend materials with high quality text maps. With Corona 1.3, it took 200 pass (8 hours ) for this scense. i was setting the GI vs AA from 16(default) to 32 and waiting till the image fine. a I hope everybody like it and feel free to vote for me. thank you

Posted on 07.06.2016

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Bimlun1994 Bimlun1994
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