Displacement Map doesnt work V ray
Hi Guys.
Can anyone help me with this problem?
161067
I want to use a displacement map for a wheel. After rendering I get this result. Displacement works material is ok, but the edges on the tyre design are scattered :/
I don’t know how to make it sharp. I increased the mesh subdivisions and also the polygons. By mesh attributes I set the max edge length to 0.1 I also rounded the corners to 0,01.
My displacement map size is 4096*4096 to get better quality.
Still the edges are scattered.
I work with Maya and for rendering I use V-ray.
If anyone can help me I would appreciate it.
Thank you in advance.
Posted on 21.04.2016
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