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Displacement Map doesnt work V ray

Hi Guys. Can anyone help me with this problem? 161067 I want to use a displacement map for a wheel. After rendering I get this result. Displacement works material is ok, but the edges on the tyre design are scattered :/ I don’t know how to make it sharp. I increased the mesh subdivisions and also the polygons. By mesh attributes I set the max edge length to 0.1 I also rounded the corners to 0,01. My displacement map size is 4096*4096 to get better quality. Still the edges are scattered. I work with Maya and for rendering I use V-ray. If anyone can help me I would appreciate it. Thank you in advance.

Posted on 21.04.2016

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