Evermotion: More Than an Asset Library
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Hi! So, I decided to give this a shot back in early December, but didn't have the time for it until now. Still att the koncept stage, just cranking out a bunch of assets. Going for a modern rustic theme, possibly with a hint of sci-fi :) Planning to model and render in Modo while at the same time making most of the assets ready for UE 4. Other than that I'll use Quixel and Photoshop for texturing and ZBrush and xNormal for high poly modeling and baking. Good luck everyone!
Posted on 04.01.2016
ErikWidqvist
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