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Halo:Humanity / GA-TL1 ''Longsword''

GA-TL1 ''Longsword'' Class - Heavy Bomber/ Interceptor I created interior and exterior assets for a project called ''Halo:Humanity'', a fan made CG film. I was responsible for updating interior design, modeling, texturing, lighting, rendering and compositing. Software: 3ds Max, Vray, UV Layout, Substance Painter, PS, AE, Magic bullet Follow this project on: http://www.halohumanity.com/

Posted on 11.06.2015

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