I have to attach 3 different meshes in one in 3DS max 2014, but every one of them has a different Vray displacement modifier. So when I combine them in one mesh, the modifiers just disappear and only the main modifier of the mesh stays. So is there a way to merge the meshes and to save each displace modifier? I need one mesh, because I will use morpher modifier to make facial expressions. I need a displacement modifier rather than a material displacement because I use shift function in 3D mapping. I am aiming for one mesh with multi/sub material, which is not a problem. the only problem is combining different meshes in one with their own vray disp. modifier.
Posted on 25.11.2014
d.panayotov
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