Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
Hi all! Here's my last creation, my goal was to do a realistic portrait in 3d of a normal perso, and trying to make him look alive. I think doing cg character is always a challenge it has so many details we have do deal with to make it look real, it's fascinating how the human body is complex and subtil at the same time. I did it using 3dsmax, rendered with Vray 1.5 sp4 and I used Hairfarm for the hairs. Hope you like it.
Software: 3dsmax, vray,zbrush
Posted on 05.06.2010
Bigguns
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