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Collier

Whole 3d scene was made in 3d max and rendered via Vray. I used Zbrush to improve rocks and some elements developed by Nick Govacko in his kitbash set to get more interesting design of drill. Postproduction in Photoshop and Nuke. Enjoy!

Software: 3d Max

Posted on 16.05.2016

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drake1024 drake1024

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